Looking Grimm is currently on hiatus as the project is a little out of scope for a first time solo dev. Currently, I am shifting focus to a new project, Wander 'Lusk. When Wander 'Lusk is released, the plan is to restart the development of Looking Grimm on Godot. I think GDevelop is a great engine to start with for making small games. However, I am worried that it isn't as scalable as I need it to be for a project like Looking Grimm.
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